Stylized PBR Prop I made during my Master's program for Props and Environments at Voxel School. Concept by Olga _ NikO https://www.artstation.com/artwork/3ddYPB
This project challenged me to different sculpting and texturing techniques. Assets like the feathers, book pages, dreamcatcher and leaves were made with an alpha masking. The ropes were made with a displacement height map channel I made in Substance Designer and later polished in Zbrush. Sculpting different materials like wood, metals and organic shapes was the most fun yet also challenging part about this project. I also wanted to explore making shaders for the bubbles to add a bit more movement to the scene. Hope you guys like it!
I want to thank my teachers Angel Blanco, Antonio Pons, Fernando Delgado, and Alex Kolesnikov for all the feedback and guidance they provided me during this course!!
https://www.artstation.com/balan
https://www.artstation.com/aqathe
https://www.artstation.com/fernandodelper
https://www.artstation.com/alex_kolesnikov